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Nvidia New RTX 2070, 2080 and 2018 TI Graphics Cards
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Nvidia’s new high-end graphics cards are the GeForce RTX 2070, RTX 2080 and RTX 2080 Ti, the company announced today during a pre-Gamescom 2018 livestream from Cologne, Germany.
These new 20-series cards
will succeed Nvidia’s current top-of-the-line GPUs, the GeForce GTX
1070, GTX 1080 and GTX 1080 Ti. While the company usually waits to
launch the more powerful Ti version of a GPU, this time around, it’s
releasing the RTX 2080 and RTX 2080 Ti at once.
They won’t come cheap. The Nvidia-manufactured Founders Edition versions
will cost $599 for the RTX 2070, $799 for the RTX 2080 and $1,199 for
the RTX 2080 Ti. The latter two cards are expected to ship “on or
around” Sept. 20, while there is no estimated release date for the RTX
2070. Pre-orders are currently available for the RTX 2080 and 2080 Ti.
Nvidia CEO Jensen Huang announced different “starting at” prices during
the keynote presentation. Huang’s presentation said the RTX 2070 will
start at $499, the RTX 2080 at $699 and the RTX 2080 Ti at $999. Asked
for clarification, an Nvidia representative told Polygon that these
amounts reflect retail prices for third-party manufacturers’ cards.
You can see the base specifications for the three graphics cards below.
The RTX 2070, 2080
and 2080 Ti will be the first consumer-level graphics cards based on
Nvidia’s next-generation Turing architecture, which the company
announced earlier this month at the SIGGRAPH computing conference. At
that time, Nvidia also revealed its first Turing-based products: three
GPUs in the company’s Quadro line, which is geared toward professional
applications.
All three of the new RTX cards will feature built-in support for
real-time ray tracing, a rendering and lighting technique for
photorealistic graphics that gaming companies are starting to introduce
this year. Nvidia announced a real-time ray tracing technology that it
refers to as Nvidia RTX — hence the new naming scheme for the company’s
upcoming GPUs — during the 2018 Game Developers Conference in March. Ray
tracing is the standard for applications such as visual effects in the
film industry, but it is extremely computationally intensive, which has
meant that — at least until now — it has been impractical for gaming. In
addition to real-time ray tracing, Nvidia’s RTX platform incorporates
two existing technologies, programmable shaders and artificial
intelligence.
A
few game makers also appeared on stage to show off Windows PC games
launching in the next six months or so that will support Nvidia RTX. EA
DICE showed new footage of Battlefield 5 with RTX-based reflections; 4A
Games showed RTX-based lighting in Metro Exodus; and Eidos Montreal
showed RTX-based shadows in Shadow of the Tomb Raider.
Metro Exodus - Exclusive Gamescom Trailer
Shadow of the Tomb Raider: Exclusive 4K PC Tech Trailer
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